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Eternal Destiny Download For Windows PC

Updated: Mar 15, 2020





















































About This Game Story:Earth: the Millennium of humans has approached its end. History has come to a halt. Demons, angelic Kells, and human Cybers are in a three way conflict with no end in sight. Weary of fighting, people have placed their hopes on the Infinita Sacrament, said to have the power to change the world. An independent organization, “The Agency”, was created to search for it. Who will obtain the Infinita Sacrament and take command of the next Millennium? The future is shrouded in dark mystery. You are the new Agent.Eternal Destiny is an epic card game inspired by myths, legends, and H.P. Lovecraft, featuring 500+ cards with delightful animation and voice acting!Features:500+ cards, all with professional voice acting and eye-catching animationEvolve your cards by stacking two of the same cardDefeat enemies by combining cards with various skills, abilities, and attributesArt featuring cute, strong, and sexy girlsStory mode: solve problems as a new Agent with unique allies, and enjoy visual-novel-style storytellingOnline mode: defeat your friends online with high-level strategyDungeon mode: explore dungeons, level up, and obtain rare cardsCollect unique cards inspired by famous myths, legends, and H.P. LovecraftPick sides and choose your favorite factionPlay and unlock exclusive art 7aa9394dea Title: Eternal DestinyGenre: StrategyDeveloper:Office 5656Publisher:DegicaRelease Date: 21 Apr, 2016 Eternal Destiny Download For Windows PC a great CCG in itself. plenty of cards are sexy girls, for those who like eye candy (like me *^_^* ). Eternal Destiny is a very simple but fun game.This is the list of my Pros and Cons.Pros:-500+ cards to choose from-Various modes to play including Online battles and a weekly challenge to get up the ranks and get better rewards the higher you are.-Some card skills are hilarious, such as an opponents card cannot attack for 999 turns.Cons:-The % chance for a card to not get sent to the graveyard by skills is broken. Every time i would try to do that they would always stay, every damn time. Even if it's only a 10% chance to not get sent.Other than that the game is really good.. The first CCG I've ever played (aside from Etherlords), so I'm definitely not an expert in this genre, but the game is quite capturing. You know, cute girls with cute voices, strange boobs physics and mercyless RNG... Gives those feeling when 'ok, one more dungeon floor and I'm going to bed... What, it's 3:00 am?!'.... I want to like this game, I really do, but this is one of those games that was obviously meant to be a free-to-pay mobile game that made you spit out cash to avoid the grind, and therefore, made the grind insufferable. The main game mode is a deck-building collectable card game, the sort of which you've seen a thousand times ever since Magic: The Gathering became popular. You have a 20 card deck, all of which are creatures (but you can "assist" by playing creatures on other creatures for a power-up) draw either 6 or 10 on your first turn, and generally win in something like 4 turns if you're going to win at all. There are no lands or other thing that keeps your ability to play game-ending cards in check until later turns, and you get "MP" per turn based upon completely arbitrary settings after you select your deck, so you have no idea if you'll be MP-starved or under powered until after the game starts and it's too late to do anything about it. Also, the game has three factions (basically "suits") that are powered up by placing cards of their suit on one of the five slots. These can triple card strength, so you basically have to play cards of those suits to win, and these are also hidden from view until after you have selected your deck, so screw you if you have a Kells-heavy deck and they say only cyber slots are allowed. There is a story mode that doesn't really matter that explains why there are three factions (that only matter in terms of slots in the card game) in this game that are hypothetically fighting somewhere in the background, although they all seem not to be doing any fighting of anyone but you, even when you're on their side, so this supposed war is more of an informed attribute. Supposedly, demons have been unsealed and are fighting humans for control of the Earth, and so are gods\/angels\/"kells" (the name is inconsistent), because it's time for a Millenium War. Besides that supposed war, however, nearly all the major players are aliens that aren't on any of the three sides, and there are so many non-aligned super-high-tech alien factions it makes you wonder why they bothered making the factions involve angels that don't seem to do anything instead of the various high-tech alien supercomputers that all appear as nearly-naked women "because it helps you deal with them". The story mode is slow and tedious. You can beat the first few chapters effortlessly with your starter deck, which is really saying something in a game so focused upon grinding. You have to sit through far too much excuse plot for a game that basically amounts to pantomiming out exploration over a single still image of background before being told to fight another mook-slaughtering battle. But don't worry, you can take time out from this to explore dungeons to grind gold and dungeons-only experience that is used for... more exploring of dungeons! (Yes, story mode and dungeons mode have different experience bars...) In the dungeons, you can "explore" by clicking... which makes you go to a room identical to the 200 before it, and maybe make some coins or experience or a random encounter pop up. There is also a stamina bar. If the stamina bar runs out, you need to either wait for 10 minutes to keep going or you can use stamina potions that you get by paying out gold that you gain in dungeons by exploring to buy potions to use to keep exploring dungeons to gain the gold you need for those potions.... Yeah, they didn't think this one out too well when they converted it out of free-to-pay mode. Dungeons also have random encounters. Sometimes, there's a random creature from a card that you can add to your inventory by hitting the "recruit" button, and letting another random roll determine if you succeed. You can also "improve your odds" by using more items you can buy with gold you get from dungeons, but not if you want to still have enough gold to afford your stamina potions to keep exploring dungeons for more gold! Random encounters in dungeons can also include challenges to commander battles. These are supposedly like some sort of two-player Minesweeper, according to the tutorial, where you search to uncover items that you can use to attack the enemy creature. It sounds fun and different and a good breath of fresh air from playing the same card battles or story mode, which is why it's a real pity it's impossible to play them. Yes, they crash the game every time because of some problem the devs\/translation publishers can't solve that involves a game that may as well be a Flash game for some unfathomable reason not being able to keep its memory consumption down below 16 GB, so it crashes your game every time. Hence, you get to enjoy dungeon crawls where you have to say "no" to all battles and just grind up gold until you're too tired, then escape the dungeon. It's just as well, by the time you get to level 40 of a dungeon, the boss monsters suddenly spike in difficulty from pushovers you can kill on a starter deck to suddenly having cards with stats 10 times higher than yours, and it's impossible to go further without tons of grinding. This brings up the next giant problem with this game: You can level up your cards. Hypothetically, this is one of those great solutions to the problem of collectable card games having tons of duplicates when you have a ton of cards; just destroy a duplicate card to make the other cards of that type be slightly more powerful! The problem, however, is that this completely ruins game balance. Just imagine if, in Magic: The Gathering, someone who had played the game 24\/7 since the game first came out could be able to summon a 1 red mana goblin card that was 20\/20 flying mountainwalk trample rampage3, and you get the idea. The game is built around the idea that you have to grind THIS much to proceed. With that out of the way, let me describe the online PvP component of this game: There are 0 players waiting in the lobby to play with you. If you create your own room and wait for someone to join it, they will be level 8 fajillion, and have cards that are the same cards (with the same MP costs) as yours, but with 5 digit stats instead of your creatures' 3 digit stats, and anything you do will be completely futile. Matchmaking doesn't exist because nobody plays PvP because it's broken as Hell. In fact, the game gives you points that builds up towards rewards for losing just to try to beg people to try to play it some. There's also some goddess mode, but it's apparently been broken for months. \u00af\\_(\u30c4)_\/\u00afOh, right, and the cards... There's some "HP Lovecraft inspired" stuff, by which they mean there's an HP Lovecraft card in your starting deck, plus some dagonites that happen to be girls in swimsuits that get more monsterous and more naked as they evolve. Right, evolution. Cards have "evolutions", which means playing more of the same card on top of the first card makes it temporarily power up and get bigger numbers. There are also pre-evolved cards, but they cost more MP to play, and are harder to acquire in the first place. Evolutions also generally mean that the cards with girls on them take off more of their clothes.Cards are 90% female, and aside from blinking, the only animation is disturbing breast jiggle. Not that I'm disturbed by breast jiggle, mind, it's the animation that's disturbing. The girl stands stock-still and then the artist uses the "stretch" tool on her chest to make the boobs inflate then deflate (even if she's wearing armor). If you ARE easily disturbed, though, be aware there are naked 10 year old girls kissing cards.I wish I could be\u2665\u2665\u2665\u2665\u2665\u2665\u2665 but I honestly just don't care enough to want to slog through the boring story mode filled with it's (appropriately) paper-thin cardboard cutout characters and excuse plots and do enough griding of the shallow ends of dungeons to get the sort of deck built up where anything remotely like strategy would ever matter.. This is a port of an old (2014) f2p VITA game, localized and adapted to remove IAPs so they can sell it to you for a one time fee instead.Keep this in mind because it is heavily reflected on the production values of the game.Pros :+Simple but addictive TCG gameplay+Fully voiced story (JP only) with VN-like presentation+No censorship (remember to turn on "Infinita" mode on options).+A decent length story mode+Some extra modes to keep you playing after you're done with that, or to strengthen your deck if you struggle with story.+Online versus (though be sure you got a friend to play with, because pubs are pretty much non-existent).Cons :-Clunky mouse-only interface-If you have card animations on, you'll see FPS drops when the cards "fight"-The story is nothing special and for the most part is one shallow excuse after another to have card battles.-Most of the non-story modes require a server side connection, which means they'll not work offline and will eventually die.-The art of the cards is very hit and miss. -Quality aside, each card is supposed to have 3 levels of evolution with 3 different illustrations. For a lot of them, the devs cheaped out and reused the same base artwork but mirrored or recolored.-The VA work is very amateurish. Still acceptable for the most part (except for Cecile), but don't expect any big name seiyuu here because this game has none.-This game is old, which means whatever content exists for it is already done and no more is being produced. Worryingly, despite that not all of the content has been ported yet. We got 10 chapters of story with an ending, but we're still missing an extra 5 story chapters, several cards and some other things pertaining to the non-story modes. With this being such a niche game with barely any community presence, one has to wonder if the publisher is even gonna bother bringing all that missing content.Buy if you like card games and lewd, and want to support no-censorship localizations with JP voices, just don't expect high production values.

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